Taking the first step to gamified learning can seem overwhelming, especially if you are the type of teacher who likes to create everything from scratch. There are a number of apps and online platforms that already exist as gamified learning environments and others that are not designed as games but lend themselves well to gamification. … Continue reading How You Play the Game
It’s hard to attend an education conference, especially an EdTech conference, these days without hearing about Gamified Learning. As with any buzzword, it can be hard to tell the difference between a bandwagon worth hopping on and empty hype. It can be equally hard to pin down a definition, let alone best practices, for a … Continue reading Gaming the System
Conducting a Class with Leveled Groups If you were concerned about content coverage when we brought up the idea of self-guided learning, you may have nightmares about the idea of leveled groupings. In my experience, though, you don’t need to sacrifice coverage in order to allow students to work at their own levels. While it may … Continue reading Getting Started with Leveled Groupings
I recently met with a group of veteran teachers from “traditional” schools to discuss student-centered learning. Perhaps because most of the educators in my Personal Learning Network all seem to agree about the importance student-centered learning, I had expected to focus on the “how” rather than the “why.” While I feel there is a good … Continue reading Is Student-Centered Learning Like Opening Pandora’s Box?
Just in Time Data Over the past few weeks, we focused on Data-Driven Instruction: how to use data gathered over an extended period of time to form a detailed picture of each student’s achievements and needs. I’ve gotten a lot of feedback from teachers curious about ways to “dip their toes” into data collection or how … Continue reading Just in Time Data